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	<title>Abandon Hope Games</title>
	<link>http://abandonhopegames.com</link>
	<description>Indie Game Developers Working on Perdition</description>
	<lastBuildDate>Wed, 17 Aug 2011 02:46:07 +0000</lastBuildDate>
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		<title>We Are Not Dead, But We are Neck Deep in Hell.</title>
		<description><![CDATA[As the title implies, we are not dead and neither is perdition. Presented here are several of our latest model sheets for you to feast your eyes upon. The first of these is the basic Wrath Guard, they are the standard foot soldiers of Dis. Second is the fearsome Wrath Beast, these guys are what [...]]]></description>
		<link>http://abandonhopegames.com/2011/08/we-are-not-dead-but-we-are-neck-deep-in-hell/</link>
			</item>
	<item>
		<title>In the Beginning&#8230;</title>
		<description><![CDATA[Hey folks, Darren here again to talk about world building and story type things. As Seth mentioned earlier, we&#8217;ve been using small flash fictions as a tool to explore and more fully develop the history of the underworld. Seth&#8217;s first fiction explored the notion that hell is not necessarily a static environment, even after the Fall, [...]]]></description>
		<link>http://abandonhopegames.com/2011/02/in-the-beginning/</link>
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		<title>A Slice of Hell</title>
		<description><![CDATA[AHG’s artists have been working to create a deep and compelling visual style for Perdition, and meanwhile Darren and I are trying to render an equally rich literary foundation for the game. As Darren mentioned, we are drawing on the epic tradition surrounding Hell and Hades, consulting a smorgasbord of Classical and Medieval sources. And [...]]]></description>
		<link>http://abandonhopegames.com/2011/01/147/</link>
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	<item>
		<title>Art Update</title>
		<description><![CDATA[Hey Hey, this week&#8217;s update is all about art! Patrick and I have been working hard to finalize the concept art prints to send to those of you that contributed on Kickstarter. We would like to share the line work before the watercoloring is done. Patrick&#8217;s image is of the caves and catacombs beneath the [...]]]></description>
		<link>http://abandonhopegames.com/2010/12/art-update/</link>
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		<title>Open for Business</title>
		<description><![CDATA[Be the envy of all of your friends by donning  a Perdition t-shirt! In all seriousness though, check the store out if you haven&#8217;t seen the shirt designs yet. To put it mildly, Max is freakin&#8217; awesome! You have the entire gamut of sin to choose from and two different shirt quality levels too. The [...]]]></description>
		<link>http://abandonhopegames.com/2010/12/open-for-business/</link>
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		<title>Worldbuilding Update</title>
		<description><![CDATA[Hey folks, with the technical stuff out of the way  it’s time to talk about the world of Perdition. For those of you that followed us during our kickstarter campaign, much of this post will seem very familiar to you, mostly because I’ve taken the liberty of moving it over here to the actual site [...]]]></description>
		<link>http://abandonhopegames.com/2010/12/worldbuilding-update/</link>
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		<title>Thank You for Kickstarter Contributions</title>
		<description><![CDATA[To all those who contributed to Perdition on Kickstarter, Thank you so much for your support. Our company and our project simply couldn&#8217;t exist without your generous contribution. As promised, we now have a page up that publicly acknowledges you for pledging to Perdition. You can check it out here. Remember, if you have any [...]]]></description>
		<link>http://abandonhopegames.com/2010/12/thank-you-for-kickstarter-contributions/</link>
			</item>
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		<title>Development Team Update</title>
		<description><![CDATA[Greetings from the Development team! I&#8217;m here to update you on what we&#8217;ve been busy with. Aside from Kickstarter fulfillment, we&#8217;ve been working hard at finalizing our web site, design documents, and purchasing/ramping up on Torque3D. Unfortunately, that last item (engine) is a bit of a bitter sweet situation. We have an engine, but it [...]]]></description>
		<link>http://abandonhopegames.com/2010/12/development-team-update/</link>
			</item>
	<item>
		<title>We chose an engine!</title>
		<description><![CDATA[Rejoice!]]></description>
		<link>http://abandonhopegames.com/2010/10/we-chose-an-engine/</link>
			</item>
	<item>
		<title>Perdition got funded!</title>
		<description><![CDATA[Thank you to all of those who supported us on Kickstarter.]]></description>
		<link>http://abandonhopegames.com/2010/10/perdition-got-funded/</link>
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